onSendFirstLocalAudioFrame property

(void Function()?) onSendFirstLocalAudioFrame
final

The First Local Audio Frame Was Published

After you enter a room and call startLocalAudio to enable audio capturing (whichever happens first), the SDK will start audio encoding and publish the local audio data via its network module to the cloud.

The SDK returns the onSendFirstLocalAudioFrame callback after sending the first local audio frame.

Implementation

final void Function()? onSendFirstLocalAudioFrame;